Enables a COBOL program to stop or suspend animation. 
                  	  
               
            
 
            	 
             
               		
               Note: This routine is supported for native COBOL only. 
                  		
               
 
               	 
              
            	 
            
               Syntax:
 
               		 
               		CALL "CBL_DEBUG_STOP" using  by value    flags
                               returning status-code 
               	   
            	 
            
               Parameters:
 
               		 
               		
                
                  		   
                  			 
                  - flags 
                     			 
                  
  
                  			 
                  - Using call prototype (see 
                     				Key) : cblt-os-flags 
                     			 
                  
  
                  			 
                  - Picture: pic x(4) comp-5 (or pic x(8) comp-5 for 64-bit native programs only) 
                     			 
                  
  
                  		   
                  		   
                  			 
                  - status-code 
                     			 
                  
  
                  			 
                  - See 
                     				Library Routines - Key 
                     			 
                  
  
                  		   
                  		
               
 
               	 
              
            	 
            
               On Entry:
 
               		 
               		
                
                  		   
                  			 
                  - flags 
                     			 
                  
  
                  			 
                  - Controls how animation stops. You can set the following bits: 
                     			 
                  
  
                  			 
                  -  
                     				
                     
                         
                           					  
                           					  
                           					 
                            
                              						
                               
                                 						  
                                 | Bit 
                                    						  
                                  |  
                                 						  
                                 Meaning 
                                    						  
                                  |  
                                 						
                              
 
                              					 
                            
                           					 
                            
                              						
                               
                                 						  
                                 | 0 
                                    						  
                                  |  
                                 						  
                                 Animator detaches. 
                                    						  
                                  |  
                                 						
                              
 
                              						
                               
                                 						  
                                 | 1 
                                    						  
                                  |  
                                 						  
                                 Animator terminates. 
                                    						  
                                  |  
                                 						
                              
 
                              					 
                            
                           				  
                        
                       
                     			 
                    
                  		   
                  		
               
 
               	 
              
            	 
             
            
           
         
         
Comments:
If the program is being debugged when it calls CBL_DEBUG_STOP, then animation stops. The effect on Animator and the program that called CBL_DEBUG_STOP depends on the settings of bits 0 and 1 of flags:
If the program is not being debugged when it calls CBL_DEBUG_STOP, then execution continues as if the routine had not been called.